|Well, DNSBlack sort of said this, but in his defense |
I think he was thinking of farming, not fighting.
During one of the more recent patches, CCP changed the way orbitals work in FW in a few ways.
First, they added an LP reward to encourage Eve pilots to want to provide them. This LP scales with warzone control, and comes out to 6000 LP per volley fired from space at tier 2. A volley can be fired once per 3 minutes, and the average Dust battle lasts anywhere from 12 to 15 minutes.
Second, CCP made the conditions that dictate whether an OB can be called down based on what's happening in Space, not on the ground. If one faction holds the Satellite in orbit for a 3 minute timer, the squad leaders of the faction that holds the satellite then have the ability to call for a strike. It is then up to the pilot in space to fire.
Third, CCP added kill reports for Dust troops and vehicles destroyed from orbit. While the isk destroyed is usually laughable, most killboards count dust kills as kills, so it can fluff numbers a bit.
Lastly, CCP made it so that if someone is in proximity of the district beacon, it will show up loud and proud on overviews anywhere in system (providing the appropriate box is checked in your overview settings) so that anyone passing through will know that someone is sitting there waiting to get ganked.
These changes were all well and good, however CCP left out one itty bitty important piece to this whole thing... a reliable way for Eve and dust players to communicate a need for each others services! As an Eve player, there is no easy way for me to actually find where these Dust battles are happening. For Dust players, there is no easy way to find pilots in Eve willing to race around lowsec to provide air support.
A simple tool showing FW players upcoming and in progress dust battles would have been sublime. Instead, several dozen clumsily put together in-game chat channels have cropped up with a handful each of Dust and Eve players in them who were able to find their way in. Given the turn over in dust players, often a channel that was busy a month ago is now dead as many of the Dust players in that channel likely no longer play the game. While I applaud players for attempting to work around a shitty implementation by CCP, I am appalled that CCP's devs in this case were either unable or unwilling to provide the players of both games a reliable way to find and help one another.
This issue is further compounded by a rather shitty implementation of voice comms. Most Dust FW players use squad comms for their voice chatting needs. Eve players can not be a part of a Dust squad, and therefore cannot join their squad chat with Eve voice. Eve players can join DISTRICT chat for a battle in progress, but only as long as they are in orbit and connected through the Dust satellite. Most Dust players in my experience, while showing in district chat, are not connected to it audibly, and therefore can't hear or speak with a supporting pilot in orbit.
The only real work around for this issue I've found has been to have a completely separate channel populated by fleet support and ground troops and have everyone connected to it through Eve Voice. In the world of FW, and it's accessibility, this can prove to be a supreme pain in the ass to coordinate, even with a smaller group.
The solutions to these 2 very major issues facing the dust/Eve connection in FW are as simple as the problems.
|Proof that CCP's Marketing Dept. probably |
doesn't actually play Eve.
Next, allowing Eve pilots to join Dust squads as designated air support would go some way towards tightening the voice comms gap. Many Eve players seem allergic to Eve Voice, but this may be one way of showing people that it doesn't completely deserve the bad rap it's been given since it's early days. It also happens to be the most reliable link between Eve and Dust players comms wise at the moment.
Lastly, we need tools to be able to find one another. On the Eve side, this could be as simple as adding a tab in the FW interface to display in-progress and upcoming Dust battles in a player's chosen war zone. For the Dust side, having a queue that Eve pilots can join to show willingness to provide Orbital Support for Dust players to ping, and invite to squad.
Unfortunately, as DJ Wiggles said on the GRN show today, these changes are unlikely to happen unless CCP sees a clear benefit. If the present piss poor implementation of this feature is an indicator of how much stock CCP is putting in the Eve/Dust connection, I weep for it's future. Perhaps with a good shove from both the CSM and the CPM (which I hear is fighting their own uphill battle against CCP at present) some progress at a more meaningful connection can be made.
At least I picked up a solid endorsement from the ER In-Game channel after my ranting:
I'd vote for Bacon. I've heard him rage, so if anyone can get CCP off their asses it's him - River Tamn, Eve Radio ListenerIn my own defense, it's not so much rage as a passion to make Eve a better game.